The multiplier coins
Coins are the engine of the game. They land as ordinary symbols on the 3x3 grid, each stamped with its own value.
The four values
Coins carry x5, x7, x10 or x15. In the base game they apply to the round in which they land, then clear.
What changes in the feature
During free spins, any coin on reel 1 or reel 3 sticks for the rest of the round, so several values can end up applying at once.
The Buy Bonus
The red button beside the grid buys immediate entry into the free spins for a fixed multiple of your stake.
It changes the pace, never the maths: the 96% RTP is identical whether you buy or wait. On a small bankroll, waiting is the better play, as covered on our strategy page.
The four fixed jackpots
Above the reels sit four tiers, lit permanently: Grand, Major, Minor and Mini.
| Tier | Demo display |
|---|---|
| Grand | 10,000,000.00 |
| Major | 1,500,000.00 |
| Minor | 500,000.00 |
| Mini | 250,000.00 |
Those are demo currency values. Each casino configures its own amounts, so read the board as a structure of four tiers and check the real figures in the info panel at your operator.
Explore more Joker's Clash resources
Browse our dedicated Joker's Clash guides: gameplay, strategies, bonuses and mobile. Each page goes deeper than this overview, with its own tools and screenshots.
Full Joker's Clash Guide
Verdict, RTP, grid mechanics, Buy Bonus and where to play the InOut game.
Read the guide →How to Play Joker's Clash
Rules walkthrough: bet setup, the 3x3 grid, multiplier coins and how a round pays.
Read the rules →Strategy Guide
Stake sizing, the Buy Bonus decision and bankroll rules, with calculators and a session simulator.
Read strategies →Mobile App Guide
Install Joker's Clash on Android and iOS from the browser, without APK.
Mobile guide →Player Reviews
Ratings and feedback from real Joker's Clash players, plus our editorial take.
Read reviews →